<?xml version="1.0" encoding="UTF-8"?>
<!-- generator="wordpress/2.0.4" -->
<rss version="2.0" 
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	>

<channel>
	<title>3dcreature.com</title>
	<link>http://www.3dcreature.com</link>
	<description></description>
	<pubDate>Wed, 21 Nov 2007 18:52:49 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.0.4</generator>
	<language>en</language>
			<item>
		<title>Massive Black</title>
		<link>http://www.3dcreature.com/2007/04/13/massive-black/</link>
		<comments>http://www.3dcreature.com/2007/04/13/massive-black/#comments</comments>
		<pubDate>Fri, 13 Apr 2007 12:32:21 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
	<category>News</category>
	<category>Jobs &amp; Industry</category>
		<guid isPermaLink="false">http://www.3dcreature.com/2007/04/13/massive-black/</guid>
		<description><![CDATA[Read this this article on Massive Black and how this ragtag group of young artists became one of the most succesful studio in the industry today.

]]></description>
			<content:encoded><![CDATA[<p><a target="_blank" href="http://features.cgsociety.org/story_custom.php?story_id=4003">Read this this article on Massive Black and how this ragtag group of young artists became one of the most succesful studio in the industry today.</a>
</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.3dcreature.com/2007/04/13/massive-black/feed/</wfw:commentRSS>
		</item>
		<item>
		<title>The Art Of Visual Effects with Dennis Muren</title>
		<link>http://www.3dcreature.com/2007/03/04/the-art-of-visual-effects-with-dennis-muren/</link>
		<comments>http://www.3dcreature.com/2007/03/04/the-art-of-visual-effects-with-dennis-muren/#comments</comments>
		<pubDate>Sun, 04 Mar 2007 12:49:57 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
	<category>News</category>
	<category>Interviews</category>
	<category>Jobs &amp; Industry</category>
		<guid isPermaLink="false">http://www.3dcreature.com/2007/03/04/the-art-of-visual-effects-with-dennis-muren/</guid>
		<description><![CDATA[Read this Q&#038;A with Dennis Muren at CGTalk.com. This man is truly one of the leading pioneers in the world visual effects, here&#8217;s a short excerpt from the article:
What’s happened is people who go into this field get sucked up so quickly they haven’t learned to observe, or maybe they haven’t had time to. And, [...]]]></description>
			<content:encoded><![CDATA[<p><a target="_blank" href="http://features.cgsociety.org/story_custom.php?story_id=3957">Read this Q&#038;A with Dennis Muren at CGTalk.com.</a> This man is truly one of the leading pioneers in the world visual effects, here&#8217;s a short excerpt from the article:</p>
<blockquote><p><font color="#1d2745">What’s happened is people who go into this field get sucked up so quickly they haven’t learned to observe, or maybe they haven’t had time to. And, at the same time, in the gaming industry they don’t have the hardware or software to make stuff look real yet. They’re getting closer, though.</font></p></blockquote>
]]></content:encoded>
			<wfw:commentRSS>http://www.3dcreature.com/2007/03/04/the-art-of-visual-effects-with-dennis-muren/feed/</wfw:commentRSS>
		</item>
		<item>
		<title>Lucasfilm Singapore interviewing at GDC, 5-9 March 2007</title>
		<link>http://www.3dcreature.com/2007/02/25/lucasfilm-singapore-interviewing-at-gdc-5-9-march-2007/</link>
		<comments>http://www.3dcreature.com/2007/02/25/lucasfilm-singapore-interviewing-at-gdc-5-9-march-2007/#comments</comments>
		<pubDate>Sun, 25 Feb 2007 22:54:32 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
	<category>News</category>
	<category>Jobs &amp; Industry</category>
		<guid isPermaLink="false">http://www.3dcreature.com/?p=195</guid>
		<description><![CDATA[Like the title says, pack your bags and head to San Fransico.   And here&#8217;s a list of positions that they are looking for.

]]></description>
			<content:encoded><![CDATA[<p>Like the title says, pack your bags and head to San Fransico. <img src='http://www.3dcreature.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  <a target="_blank" href="http://www.lucasfilm.com/employment/jobs/les/job20070129.html">And here&#8217;s a list of positions that they are looking for.</a>
</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.3dcreature.com/2007/02/25/lucasfilm-singapore-interviewing-at-gdc-5-9-march-2007/feed/</wfw:commentRSS>
		</item>
		<item>
		<title>Ubisoft starts digital cinema department</title>
		<link>http://www.3dcreature.com/2007/02/13/ubisoft-starts-digital-cinema-department/</link>
		<comments>http://www.3dcreature.com/2007/02/13/ubisoft-starts-digital-cinema-department/#comments</comments>
		<pubDate>Tue, 13 Feb 2007 20:55:02 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
	<category>News</category>
	<category>Jobs &amp; Industry</category>
		<guid isPermaLink="false">http://www.3dcreature.com/?p=178</guid>
		<description><![CDATA[Great news, yet more jobs created for those interested in pre-rendered 3d. Read the full article here.
Ubisoft will inaugurate a new production center, specialized in the creation of digital cinema content, i.e. computer generated images (CGI). The studio’s mission will be to produce short films whose inspiration is drawn from games based on Ubisoft brands. [...]]]></description>
			<content:encoded><![CDATA[<p>Great news, yet more jobs created for those interested in pre-rendered 3d. <a target="_blank" href="http://www.ubisoftgroup.com/index.php?p=59&#038;art_id=60&#038;vars=c2VuZGVyPUFMTCZzZW5kZXJfdXJsPWluZGV4LnBocCUzRnAlM0Q1OSUyNmFydF9pZCUzRCZjb21faWQ9NDUwJmZpbHRlcl90eXBlPSZmaWx0ZXJfbW9udGg9JmZpbHRlcl95ZWFyPQ%3D%3D&#038;PHPSESSID=f1f280f14c18acfaac3621ba58d3c765">Read the full article here.</a></p>
<blockquote><p>Ubisoft will inaugurate a new production center, specialized in the creation of digital cinema content, i.e. computer generated images (CGI). The studio’s mission will be to produce short films whose inspiration is drawn from games based on Ubisoft brands. A first eight-minute short film will be based on the award-winning and highly anticipated game, Assassin’s Creed. By 2013, the new CGI studio should count 500 specialists.</p></blockquote>
]]></content:encoded>
			<wfw:commentRSS>http://www.3dcreature.com/2007/02/13/ubisoft-starts-digital-cinema-department/feed/</wfw:commentRSS>
		</item>
		<item>
		<title>IESB.net &#124; The Movie Reporter</title>
		<link>http://www.3dcreature.com/2007/02/10/iesbnet-the-movie-reporter/</link>
		<comments>http://www.3dcreature.com/2007/02/10/iesbnet-the-movie-reporter/#comments</comments>
		<pubDate>Sat, 10 Feb 2007 19:40:08 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
	<category>News</category>
	<category>Websites</category>
	<category>Jobs &amp; Industry</category>
		<guid isPermaLink="false">http://www.3dcreature.com/?p=163</guid>
		<description><![CDATA[I stumbled upon this site while surfing through CGTalk, IESB.net, THe Movie Reporter. The name pretty much says it all. It&#8217;s a great site to go to if you want the latest news about up and coming films, surprisingly enough, they also have stuff like concept art for unreleased films, such as this article on [...]]]></description>
			<content:encoded><![CDATA[<p>I stumbled upon this site while surfing through CGTalk, <a target="_blank" href="http://iesb.net">IESB.net, THe Movie Reporter</a>. The name pretty much says it all. It&#8217;s a great site to go to if you want the latest news about up and coming films, surprisingly enough, they also have stuff like concept art for unreleased films, such as <a target="_blank" href="http://iesb.net/index.php?option=com_content&#038;task=view&#038;id=1798&#038;Itemid=99">this article on Disney&#8217;s Bridge to Terabithia. </a>
</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.3dcreature.com/2007/02/10/iesbnet-the-movie-reporter/feed/</wfw:commentRSS>
		</item>
		<item>
		<title>CG Jobs</title>
		<link>http://www.3dcreature.com/2007/02/07/cg-jobs/</link>
		<comments>http://www.3dcreature.com/2007/02/07/cg-jobs/#comments</comments>
		<pubDate>Wed, 07 Feb 2007 08:59:32 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
	<category>News</category>
	<category>Jobs &amp; Industry</category>
		<guid isPermaLink="false">http://www.3dcreature.com/?p=158</guid>
		<description><![CDATA[In need of a CG-related job? Check out CGJobs, by the same people who started CGSociety.

]]></description>
			<content:encoded><![CDATA[<p>In need of a CG-related job? Check out <a target="_blank" href="http://jobs.cgsociety.org/">CGJobs</a>, by the same people who started CGSociety.
</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.3dcreature.com/2007/02/07/cg-jobs/feed/</wfw:commentRSS>
		</item>
		<item>
		<title>ConceptArt.Org Atelier</title>
		<link>http://www.3dcreature.com/2006/12/04/conceptartorg-atelier/</link>
		<comments>http://www.3dcreature.com/2006/12/04/conceptartorg-atelier/#comments</comments>
		<pubDate>Mon, 04 Dec 2006 20:50:19 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
	<category>News</category>
	<category>Jobs &amp; Industry</category>
		<guid isPermaLink="false">http://www.3dcreature.com/?p=56</guid>
		<description><![CDATA[If you haven&#8217;t heard of it, ConceptArt.Org and Massiveblack are setting up a school. They have a great list of instructors lined up. Check out their website now for more information

]]></description>
			<content:encoded><![CDATA[<p>If you haven&#8217;t heard of it, ConceptArt.Org and Massiveblack are setting up a school. They have a great list of instructors lined up. <a target="_blank" href="http://www.conceptart.org/school/ ">Check out their website now for more information</a>
</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.3dcreature.com/2006/12/04/conceptartorg-atelier/feed/</wfw:commentRSS>
		</item>
		<item>
		<title>How To Get Into &#038; Survive The Gaming Industry</title>
		<link>http://www.3dcreature.com/2006/12/02/how-to-get-into-survive-the-gaming-industry/</link>
		<comments>http://www.3dcreature.com/2006/12/02/how-to-get-into-survive-the-gaming-industry/#comments</comments>
		<pubDate>Sun, 03 Dec 2006 00:12:45 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
	<category>News</category>
	<category>Jobs &amp; Industry</category>
		<guid isPermaLink="false">http://www.3dcreature.com/?p=44</guid>
		<description><![CDATA[This FAQ has grown from a thread in the Polycount Messageboards. In the thread, a number of industry artists have answered selected questions from board members about how to get into and survive the gaming industry. The answers presented in this FAQ represent the opinions  of those professionals based on their personal experience, and [...]]]></description>
			<content:encoded><![CDATA[<p>This <a target="_blank" href="http://docrob.cottages.polycount.com/Industry.html">FAQ </a>has grown from a thread in the Polycount Messageboards. In the thread, a number of industry artists have answered selected questions from board members about how to get into and survive the gaming industry. The answers presented in this FAQ represent the opinions <a id="more-44"></a> of those professionals based on their personal experience, and should probably be taken with a grain of salt.
</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.3dcreature.com/2006/12/02/how-to-get-into-survive-the-gaming-industry/feed/</wfw:commentRSS>
		</item>
		<item>
		<title>Red5Studios is hiring</title>
		<link>http://www.3dcreature.com/2006/11/29/red5studios-is-hiring/</link>
		<comments>http://www.3dcreature.com/2006/11/29/red5studios-is-hiring/#comments</comments>
		<pubDate>Thu, 30 Nov 2006 00:21:50 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
	<category>News</category>
	<category>Jobs &amp; Industry</category>
		<guid isPermaLink="false">http://www.3dcreature.com/?p=46</guid>
		<description><![CDATA[
Character Concept Artist
Mechanical Concept Artist
Senior Animator  Animator
Senior Modeler  Modeler
Technical Artist
UI Artist

.
Check out the full listing here

]]></description>
			<content:encoded><![CDATA[<ul>
<li>Character Concept Artist</li>
<li>Mechanical Concept Artist</li>
<li>Senior Animator  Animator</li>
<li>Senior Modeler  Modeler</li>
<li>Technical Artist</li>
<li>UI Artist</li>
</ul>
<p>.<br />
Check out the full listing <a target="_blank" href="http://red5studios.com/jobs.html">here</a>
</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.3dcreature.com/2006/11/29/red5studios-is-hiring/feed/</wfw:commentRSS>
		</item>
	</channel>
</rss>
