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	<title>3dcreature.com</title>
	<link>http://www.3dcreature.com</link>
	<description></description>
	<pubDate>Wed, 21 Nov 2007 18:52:49 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.0.4</generator>
	<language>en</language>
			<item>
		<title>CGTutorials</title>
		<link>http://www.3dcreature.com/2007/11/07/cgtutorials/</link>
		<comments>http://www.3dcreature.com/2007/11/07/cgtutorials/#comments</comments>
		<pubDate>Wed, 07 Nov 2007 08:08:52 +0000</pubDate>
		<dc:creator>dom</dc:creator>
		
	<category>News</category>
	<category>Tutorials</category>
	<category>Websites</category>
	<category>Sculpting &amp; 2D tutorials</category>
	<category>3D tutorials</category>
	<category>Texturing tutorials</category>
		<guid isPermaLink="false">http://www.3dcreature.com/2007/11/07/cgtutorials/</guid>
		<description><![CDATA[In my effort to search for some Zbrush 3 tutorials, I stumbled across this huge collection of tutorials. And it has both 3d and 2d tutorials. An amazing resource and since it&#8217;s open to the public, you can submit tutorials and get rewarded at the same time.
CGTutorials.com 

]]></description>
			<content:encoded><![CDATA[<p>In my effort to search for some Zbrush 3 tutorials, I stumbled across this <a target="_blank" href="http://www.cgtutorials.com">huge collection of tutorials</a>. And it has both 3d and 2d tutorials. An amazing resource and since it&#8217;s open to the public, you can submit tutorials and get rewarded at the same time.</p>
<p><a target="_blank" href="http://www.cgtutorials.com">CGTutorials.com </a>
</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.3dcreature.com/2007/11/07/cgtutorials/feed/</wfw:commentRSS>
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		<item>
		<title>Managing and Creating the Efficient Specular Map</title>
		<link>http://www.3dcreature.com/2007/11/06/managing-and-creating-the-efficient-specular-map/</link>
		<comments>http://www.3dcreature.com/2007/11/06/managing-and-creating-the-efficient-specular-map/#comments</comments>
		<pubDate>Tue, 06 Nov 2007 19:11:02 +0000</pubDate>
		<dc:creator>dom</dc:creator>
		
	<category>Tutorials</category>
	<category>Texturing tutorials</category>
		<guid isPermaLink="false">http://www.3dcreature.com/2007/11/06/managing-and-creating-the-efficient-specular-map/</guid>
		<description><![CDATA[A thought came by me a few days ago. I realised I&#8217;ve started texturing my specular maps this way about a year ago. Perhaps most people do it the same way but I&#8217;ve decided anyway to share how I actually derive my specular maps from my diffuse or colour map, hence, the uber title.  [...]]]></description>
			<content:encoded><![CDATA[<p>A thought came by me a few days ago. I realised I&#8217;ve started texturing my specular maps this way about a year ago. Perhaps most people do it the same way but I&#8217;ve decided anyway to share how I actually derive my specular maps from my diffuse or colour map, hence<a id="more-311"></a>, the uber title. <img src='http://www.3dcreature.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' />  Feel free to comment on my methods, I&#8217;m always open to new ideas and suggestions.</p>
<p>*Pictures will arrive shortly I promise!</p>
<p>Once you&#8217;ve created your diffuse map, chances are if you are working in the games industry, you have tonnes of ambient occlusion, extravagant dirt /scratch maps overlayed. This is all fine and dandy, but when you want to create your specular map, make sure you have all this elements removed, resulting in a clean base map which has basic colour tones and NO ambient lighting whatsoever. This would make the perfect base to start with for our specular map.</p>
<p>Also note that this base map should not have very extreme differences in tonal value, and by this i mean extreme darks and white areas. This can be tricky when you&#8217;re working with designs that have extremely contrasting tones, for instance, a cyborg zebra. Times like this, it&#8217;s always good to have masked adjustment layers to help you tweak those colours.</p>
<p>So once you have your base ready, go ahead and flatten it. What? Flatten it? Yes, flatten it. Some may disagree here, you would be losing a lot of control&#8230;but less is more, at least to me. I will elaborate more. Next, desaturate this map (unless you are going for a coloured specular map, to be honest, I haven&#8217;t had much chance to try coloured specular maps so if you have a tip or two, drop us a message)</p>
<p>Next, bring in those layers in your diffuse map that will help you mask out different elements. I assume most people work in multiple layers, unless you have a reason not to. You can then use this layers as selection masks and start adding adjustment layers and use Levels to control the tonal values for each different element.</p>
<p>Lastly, bring in your dirt map, scratch map, and ambient occlusion map. All this go after your adjustment layers. Multiply your dirt and ambient occlusion and dodge your scratch map, or whatever looks best in the final outcome.</p>
<p>At the end, you would have your layers in the following order:</p>
<ul>
<li>Ambient Occlusion</li>
<li>Dirt</li>
<li>Scratch</li>
<li>Lots of masked adjustment layers</li>
<li>Base specular map</li>
</ul>
<p>Having your layers as such allows you flexibility. If changes are made to your colour map, you can simply desaturate it and bring it in as your base specular map. Because you have masked adjustment layers above your base specular map, you wouldn&#8217;t have to worry that much about tweaking your specular map all over again Always have your ambient occlusion map, dirt maps and scratch maps grouped individually so that you can bring them in as groups instead of individual layers.</p>
<p>That sums up this tutorial. I hope you found it useful. If you have suggestions or would like to share with us any tips and tricks. Feel free to <a target="_blank" href="http://www.3dcreature.com/submit-news/">drop us a message</a>.</p>
<p>PS:Color or colour, whatever rocks your boat. <img src='http://www.3dcreature.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  I was educated the british english way.
</p>
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		<item>
		<title>The Night Elf Tutorial &#124; Max Kor</title>
		<link>http://www.3dcreature.com/2007/04/11/the-night-elf-tutorial-max-kor/</link>
		<comments>http://www.3dcreature.com/2007/04/11/the-night-elf-tutorial-max-kor/#comments</comments>
		<pubDate>Wed, 11 Apr 2007 15:43:47 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
	<category>Tutorials</category>
	<category>3D tutorials</category>
		<guid isPermaLink="false">http://www.3dcreature.com/2007/04/11/the-night-elf-tutorial-max-kor/</guid>
		<description><![CDATA[This piece of work simply blew my mind away. I&#8217;ve always been a huge fan of Blizzard&#8217;s games, and having seen Max Kor&#8217;s Night Elf really rekindles my love for that genre, elves, dwarves, warriors. Do check out his tutorial at CGSociety.

]]></description>
			<content:encoded><![CDATA[<p>This piece of work simply blew my mind away. I&#8217;ve always been a huge fan of Blizzard&#8217;s games, and having seen Max Kor&#8217;s Night Elf really rekindles my love for that genre, elves, dwarves, warriors. <a target="_blank" href="http://features.cgsociety.org/story_custom.php?story_id=4006">Do check out his tutorial at CGSociety.</a>
</p>
]]></content:encoded>
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		<title>3dsmax video tutorials on organic modeling</title>
		<link>http://www.3dcreature.com/2007/03/03/3dsmax-video-tutorials-on-organic-modeling/</link>
		<comments>http://www.3dcreature.com/2007/03/03/3dsmax-video-tutorials-on-organic-modeling/#comments</comments>
		<pubDate>Sat, 03 Mar 2007 12:01:33 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
	<category>News</category>
	<category>Tutorials</category>
	<category>Websites</category>
	<category>3D tutorials</category>
		<guid isPermaLink="false">http://www.3dcreature.com/2007/03/03/3dsmax-video-tutorials-on-organic-modeling/</guid>
		<description><![CDATA[Yep, CGindia has a whole load of video tutorials on organic modeling by Eric Maslowski. And it&#8217;s all free too.
CGIndia bring you quite Useful and Free video tutorial for  3ds Max Users. The video tutorials is created by  CG Artist Eric Maslowski who shows how to Create Realistic &#8220;HEAD&#8221; using 3d Studio Max. [...]]]></description>
			<content:encoded><![CDATA[<p>Yep, <a target="_blank" href="http://cg-india.com/tutorials/3dsmax_tutorials_organic_modeling.html">CGindia has a whole load of video tutorials on organic modeling by Eric Maslowski</a>. And it&#8217;s all free too.</p>
<blockquote><p><strong>CGIndia</strong> bring you quite Useful and Free video tutorial for  3ds Max Users. The video tutorials is created by  CG Artist <em>Eric Maslowski</em> who shows how to Create Realistic &#8220;HEAD&#8221; using 3d Studio Max. This series of tutorials goes over the process of organic modeling in Max in great detail and the 1st part covers 3d modeling of Head.</p></blockquote>
]]></content:encoded>
			<wfw:commentRSS>http://www.3dcreature.com/2007/03/03/3dsmax-video-tutorials-on-organic-modeling/feed/</wfw:commentRSS>
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		<title>Tutorial by Alex Oliver</title>
		<link>http://www.3dcreature.com/2007/02/13/tutorial-by-alex-oliver/</link>
		<comments>http://www.3dcreature.com/2007/02/13/tutorial-by-alex-oliver/#comments</comments>
		<pubDate>Tue, 13 Feb 2007 20:58:53 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
	<category>Tutorials</category>
	<category>Sculpting &amp; 2D tutorials</category>
	<category>3D tutorials</category>
		<guid isPermaLink="false">http://www.3dcreature.com/?p=179</guid>
		<description><![CDATA[Alex Oliver has started a thread at TWEAK where he will show how he takes a design from concept through to clay, and finally digitally sculpted in zbrush. Should be very interesting. More of Alex&#8217;s work at his website.

]]></description>
			<content:encoded><![CDATA[<p><a target="_blank" href="http://www.tweakcg.com/forum/viewtopic.php?t=333&#038;postdays=0&#038;postorder=asc&#038;start=0">Alex Oliver has started a thread at TWEAK</a> where he will show how he takes a design from concept through to clay, and finally digitally sculpted in zbrush. Should be very interesting. More of Alex&#8217;s work at his <a target="_blank" href="http://www.alexoliver.art.br/">website.</a>
</p>
]]></content:encoded>
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		<item>
		<title>The Structure of Man</title>
		<link>http://www.3dcreature.com/2007/02/10/the-structure-of-man/</link>
		<comments>http://www.3dcreature.com/2007/02/10/the-structure-of-man/#comments</comments>
		<pubDate>Sat, 10 Feb 2007 19:40:22 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
	<category>News</category>
	<category>Tutorials</category>
	<category>Websites</category>
	<category>Resources</category>
	<category>Sculpting &amp; 2D tutorials</category>
		<guid isPermaLink="false">http://www.3dcreature.com/?p=176</guid>
		<description><![CDATA[AlienThink&#8217;s The Structure of Man is a series of human anatomy training videos spanning 5 dvds making a total of 43 hours worth of video training. Extremely concise and covers a wide range of topics regarding anatomy.

]]></description>
			<content:encoded><![CDATA[<p><a target="_blank" href="http://the-structure-of-man.blogspot.com/">AlienThink&#8217;s The Structure of Man</a> is a series of human anatomy training videos spanning 5 dvds making a total of 43 hours worth of video training. Extremely concise and covers a wide range of topics regarding anatomy.
</p>
]]></content:encoded>
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		<item>
		<title>Figure drawing tutorial 2 by Joel Carlo</title>
		<link>http://www.3dcreature.com/2007/02/07/figure-drawing-tutorial-2-by-joel-carlo/</link>
		<comments>http://www.3dcreature.com/2007/02/07/figure-drawing-tutorial-2-by-joel-carlo/#comments</comments>
		<pubDate>Wed, 07 Feb 2007 08:59:47 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
	<category>Tutorials</category>
	<category>Sculpting &amp; 2D tutorials</category>
		<guid isPermaLink="false">http://www.3dcreature.com/?p=161</guid>
		<description><![CDATA[Learn how to create a digital figure study in Photoshop using an approach that relies on shapes and tonal values. Read the tutorial at ImagineFX.

]]></description>
			<content:encoded><![CDATA[<p>Learn how to create a digital figure study in Photoshop using an approach that relies on shapes and tonal values. <a target="_blank" href="http://imaginefx.com/02287754332027384314/figure-drawing-part-2.html">Read the tutorial at ImagineFX.</a>
</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.3dcreature.com/2007/02/07/figure-drawing-tutorial-2-by-joel-carlo/feed/</wfw:commentRSS>
		</item>
		<item>
		<title>Making of Leon &#124; youtube video</title>
		<link>http://www.3dcreature.com/2007/01/30/making-of-leon-youtube-video/</link>
		<comments>http://www.3dcreature.com/2007/01/30/making-of-leon-youtube-video/#comments</comments>
		<pubDate>Tue, 30 Jan 2007 20:40:25 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
	<category>Tutorials</category>
	<category>Media</category>
	<category>Sculpting &amp; 2D tutorials</category>
	<category>YouTube/ Google Video</category>
		<guid isPermaLink="false">http://www.3dcreature.com/?p=154</guid>
		<description><![CDATA[Finally managed to get youtube videos to load in 3dcreature.com. Check out this video from the making of leon series from cg toolkit. There&#8217;s a new category, Youtube, located under Media, so you can access all youtube videos over there.  




]]></description>
			<content:encoded><![CDATA[<p>Finally managed to get youtube videos to load in 3dcreature.com. Check out this video from the making of leon series from cg toolkit. There&#8217;s a new category, Youtube, located under Media, so you can access all youtube videos over there. <img src='http://www.3dcreature.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p><object width="425" height="350"><br />
<param name="movie" value="http://www.youtube.com/v/I12XklH1sYQ"></param>
<param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/I12XklH1sYQ" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object>
</p>
]]></content:encoded>
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		<title>The Making of a Sketch by Joshua Middleton</title>
		<link>http://www.3dcreature.com/2007/01/24/the-making-of-a-sketch-by-joshua-middleton/</link>
		<comments>http://www.3dcreature.com/2007/01/24/the-making-of-a-sketch-by-joshua-middleton/#comments</comments>
		<pubDate>Wed, 24 Jan 2007 22:03:13 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
	<category>Tutorials</category>
	<category>Media</category>
	<category>Sculpting &amp; 2D tutorials</category>
	<category>YouTube/ Google Video</category>
		<guid isPermaLink="false">http://www.3dcreature.com/?p=144</guid>
		<description><![CDATA[I found these really cool youtube videos of a sketch done by Joshua Middleton. In the meantime, I will look for some ways to embed youtube videos into 3dcreature.com. Stay tuned.








]]></description>
			<content:encoded><![CDATA[<p>I found these really cool youtube videos of a sketch done by Joshua Middleton. In the meantime, I will look for some ways to embed youtube videos into 3dcreature.com. Stay tuned.</p>
<p><object width="425" height="350"><br />
<param name="movie" value="http://www.youtube.com/v/5ty165bkPLQ"></param>
<param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/5ty165bkPLQ" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object></p>
<ul>
</ul>
<p><object width="425" height="350"><br />
<param name="movie" value="http://www.youtube.com/v/YAP9_4RE9pw"></param>
<param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/YAP9_4RE9pw" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object></p>
]]></content:encoded>
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		<item>
		<title>Sculpting &#038; Painting Tutorials at theSculptorscorner.com</title>
		<link>http://www.3dcreature.com/2007/01/16/sculpture-painting-tutorials-at-thesculptorscornercom/</link>
		<comments>http://www.3dcreature.com/2007/01/16/sculpture-painting-tutorials-at-thesculptorscornercom/#comments</comments>
		<pubDate>Wed, 17 Jan 2007 00:16:57 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
	<category>News</category>
	<category>Tutorials</category>
	<category>Sculpting &amp; 2D tutorials</category>
		<guid isPermaLink="false">http://www.3dcreature.com/?p=134</guid>
		<description><![CDATA[A nice plethora of sculpting tutorials (clay) at the sculptorscorner.com. Here are a few of the many links listed there:

Batman&#8217;s Cowl Sculpting Process 
Four Horsemen&#8217;s Sculpting Tutorial 

]]></description>
			<content:encoded><![CDATA[<p><a target="_blank" href="http://thesculptorscorner.com/tutorials.htm">A nice plethora of sculpting tutorials</a> (clay) at the sculptorscorner.com. Here are a few of the many links listed there:</p>
<ul>
<li><a target="_blank" href="http://www.alvarezwaxmodels.com/Film%20Gallery%204.htm">Batman&#8217;s Cowl Sculpting Process </a></li>
<li><a target="_blank" href="http://www.action-figure.com/modules.php?op=modload&#038;name=News&#038;file=article&#038;sid=8702&#038;mode=thread(%22der=0&#038;thold=0">Four Horsemen&#8217;s Sculpting Tutorial </a></li>
</ul>
]]></content:encoded>
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		<title>Articles &#038; Tutorials by Mattias Snygg</title>
		<link>http://www.3dcreature.com/2007/01/06/articles-tutorials-by-mattias-snygg/</link>
		<comments>http://www.3dcreature.com/2007/01/06/articles-tutorials-by-mattias-snygg/#comments</comments>
		<pubDate>Sat, 06 Jan 2007 21:18:21 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
	<category>News</category>
	<category>Tutorials</category>
	<category>Sculpting &amp; 2D tutorials</category>
		<guid isPermaLink="false">http://www.3dcreature.com/?p=122</guid>
		<description><![CDATA[Some very nice 2d tutorials by Mattias Snygg. Lots of articles regarding art theory, digital painting as well as time compressed video of his workflow.

]]></description>
			<content:encoded><![CDATA[<p><a target="_blank" href="http://www.mattiassnygg.com/tutorials.htm">Some very nice 2d tutorials by Mattias Snygg</a>. Lots of articles regarding art theory, digital painting as well as time compressed video of his workflow.
</p>
]]></content:encoded>
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		<item>
		<title>Marko Djurdjevic: Character Ideation DVD</title>
		<link>http://www.3dcreature.com/2006/12/18/marko-djurdjevic-character-ideation-dvd/</link>
		<comments>http://www.3dcreature.com/2006/12/18/marko-djurdjevic-character-ideation-dvd/#comments</comments>
		<pubDate>Mon, 18 Dec 2006 20:11:22 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
	<category>News</category>
	<category>Tutorials</category>
	<category>Sculpting &amp; 2D tutorials</category>
		<guid isPermaLink="false">http://www.3dcreature.com/?p=89</guid>
		<description><![CDATA[Watch and learn as concept artist Marko Djurdjevic of Massive Black Inc. creates four detailed characters from start to finish. Also included: Marko&#8217;s portfolio, a 15 minute documentary, and additional &#8220;quick tips.&#8221;

]]></description>
			<content:encoded><![CDATA[<p><a target="_blank" href="http://www.customflix.com/Store/ShowEStore.jsp?rtnPt=0&#038;id=221650&#038;isPreview=true">Watch and learn as concept artist Marko Djurdjevic of Massive Black Inc. creates four detailed characters from start to finish. Also included: Marko&#8217;s portfolio, a 15 minute documentary, and additional &#8220;quick tips.&#8221;</a>
</p>
]]></content:encoded>
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		<item>
		<title>Modeling with Chavant Tutorial</title>
		<link>http://www.3dcreature.com/2006/12/14/modeling-with-chavant-tutorial/</link>
		<comments>http://www.3dcreature.com/2006/12/14/modeling-with-chavant-tutorial/#comments</comments>
		<pubDate>Thu, 14 Dec 2006 22:36:02 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
	<category>Tutorials</category>
	<category>Sculpting &amp; 2D tutorials</category>
		<guid isPermaLink="false">http://www.3dcreature.com/?p=83</guid>
		<description><![CDATA[Basic introduction to modeling with Chavant NSP. Read more at SoutherGFX.

]]></description>
			<content:encoded><![CDATA[<p>Basic introduction to modeling with <a target="_blank" href="http://www.chavant.com/index_main.shtml">Chavant NSP</a>. Read more at <a target="_blank" href="http://www.southerngfx.co.uk/general/tutorials/sculpture4/sculpture.htm">SoutherGFX</a>.
</p>
]]></content:encoded>
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		<title>SmellyBug Maquette Tutorial 1</title>
		<link>http://www.3dcreature.com/2006/12/09/smellybug-maquette-tutorial-1/</link>
		<comments>http://www.3dcreature.com/2006/12/09/smellybug-maquette-tutorial-1/#comments</comments>
		<pubDate>Sat, 09 Dec 2006 15:29:20 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
	<category>Tutorials</category>
	<category>Sculpting &amp; 2D tutorials</category>
		<guid isPermaLink="false">http://www.3dcreature.com/?p=67</guid>
		<description><![CDATA[This is the first fully completed sculpting tutorial (super sculpey) by Peter Konig over at ConceptArt.Org

]]></description>
			<content:encoded><![CDATA[<p><a target="_blank" href="http://www.conceptart.org/forums/showthread.php?t=18287">This is the first fully completed sculpting tutorial (super sculpey) by Peter Konig over at ConceptArt.Org</a>
</p>
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			<wfw:commentRSS>http://www.3dcreature.com/2006/12/09/smellybug-maquette-tutorial-1/feed/</wfw:commentRSS>
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		<title>Smellybug Maquette Tutorial 2</title>
		<link>http://www.3dcreature.com/2006/12/04/smellybug-maquette-tutorial-2/</link>
		<comments>http://www.3dcreature.com/2006/12/04/smellybug-maquette-tutorial-2/#comments</comments>
		<pubDate>Mon, 04 Dec 2006 20:46:17 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
	<category>News</category>
	<category>Tutorials</category>
	<category>Sculpting &amp; 2D tutorials</category>
		<guid isPermaLink="false">http://www.3dcreature.com/?p=55</guid>
		<description><![CDATA[Full Sculpting Tutorial with Peter Konig, using super sculpey. Lots of pictures in this thread with descriptions that guide through the process, its still a WIP but well worth a look.

]]></description>
			<content:encoded><![CDATA[<p><a target="_blank" href="http://www.conceptart.org/forums/showthread.php?t=71836">Full Sculpting Tutorial with Peter Konig, using super sculpey</a>. Lots of pictures in this thread with descriptions that guide through the process, its still a WIP but well worth a look.
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			<wfw:commentRSS>http://www.3dcreature.com/2006/12/04/smellybug-maquette-tutorial-2/feed/</wfw:commentRSS>
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